Unicorns Lair

Please login or register.

Login with username, password and session length
Advanced search  

News:

'Goddess of Darkness' Story Completion,
Dialog in Progress!

More Information Here

*
User
Welcome, Guest. Please login or register.
March 21, 2010, 05:43:50 AM

Login with username, password and session length
*
The Legend of Zelda: Secret Depths of the Unicorns Lair
Put logo here when it is made
*
Development Updates
Posted by: Janet Merai, February 27, 2010, 06:57:41 PM
Replies: 0

Views: 15

Nothing major but along with the Story being finished with some needed tuning up and editing to keep the Story interesting, the Dialog Script has reached 75% Completion!

Even though at 75%, there is a lot of editing to maintain ...
Nothing major but along with the Story being finished with some needed tuning up and editing to keep the Story interesting, the Dialog Script has reached 75% Completion!

Even though at 75%, there is a lot of editing to maintain consistency and make sense as there are parts in the Story that could use some re-thinking and different ideas.
But it's nearing Completion nevertheless!

Stay alert with us :3
Main Content
This game is inspired by Ocarina of Time and Majora's Mask and takes place several years after Majora's Mask.

If you want to keep track of updates, please register to be notified in the "announcement" forum for further information.
Keeping track of updates allows you to be notified if there are any updates or improvements made to the game.

You can find screen shots in the gallery or to the right in the most recent updates.

Interested in helping to develop this game?
Please notify me at janetmerai[at]gmail[dot]com

Before requesting to become a developer, there are a few important requirements:

Texture Artist:
Texture artists should know how to create materials, bump mapping, normal maps and any other types of image used on a polygon or sprite.

3D Modeler:
3D modelers should have a decent knowledge of 3D modeling applications and modeling in general, those who are still practicing are welcome to contribute some of their work, but more "advanced" 3D modelers are needed as this game has quality and playability enhanced.
For further concerns, 3DS Max 9 is preferred, previous versions are welcome too, other applications are welcome but we prefer 3DS Max.

The Programmer:
Programmers should know how to program a fully functioning game and understand statistics, some basic math, structured routines, organized code, logic, AI and basic programming methods to advanced functionality.
JavaScript knowledge is preferred, easy enough to do and other language knowledge is welcome as well.
The programmer should also know how to link maps together, create a way to efficiently properly use as much RAM and resources as needed without producing difficulty in game-play and tie most game content in a manner which resembles realistic yet fantasy game-play to immerse the player at all times.

The Writer:
Writers should have a outstanding knowledge on crafting words to comment the game in its final stages, words can be used in both story text, used with character voice work, non-player-character dialog, shops and much more.
Fore-shadowing events, creating tension, dramatic use of words and emphasis on emotion are all standards.

The Marketer / Advertiser
Marketers should know how to properly target others to join the team, be a supporter, help this game and future non-Zelda games gain public attention and be able to draw interest from others without seeming too "professional."
The ideal marketer knows what most people want and like in today's trends and language and can bring them to any development web-site held by the developers.

If you are interested in any of the above, please send me a message or chat with me at janetmerai[at]gmail[dot]com
*
Current Beta Stage Screen-shots
Portal Management Extension PortaMx™ v0.957 | PortaMx © 2008-2009 by PortaMx corp.